I worked in a bank once. Writing the day’s debits and credits into the account sheets, my job title was ‘waste clerk’; I think because so much time was wasted by the rest of the staff hunting down my 5p errors before we could all go home. I was useless, but those more numerate than me (everyone else) enjoyed poring over those spreadsheets. I learned two valuable lessons: banking was not for me and, more importantly, things are much more fun if they feel like a game. Even accounting errors.
Puppies, kittens, mammals in general use play to rehearse the skills they need as adults. Humans do too but, whereas other mammals retain playfulness, it seems that one of the first lessons we learn is that play is for babies. For all sorts of reasons, we lose a lot of our natural curiosity, creativity and fearlessness. Play becomes organised into sport, creativity into arts, curiosity into – well, who knows where that goes. It all seems to get separated from the serious adult world of work.
I left the serious world of work and went into the creative industries. But guess what? They’re very serious: before the pandemic, their contribution to the UK economy was almost £13million per hour. How? By being creative, curious, fearless. By knowing how to play.
So how do you loosen the imagination so that it can soar and carry you to where you need to be without crashing into a heap? I’ve been writing and teaching screenwriting for the best part of 20 years and here are some of the things I’ve learned about how to be creative through play.
Once your creative juices are flowing, jot your ideas on paper – no need to fuss with things like grammar or even straight lines. None of that matters yet. In fact, it may be that you prefer to draw rather than write your ideas. Whatever works for you.
Only after you’ve splurged all your ideas down and celebrated with another treat, do you begin to think about any kind of editing. And by editing, I don’t mean squirming over spelling or grammar. I mean choosing the idea that you instinctively feel drawn to and putting the rest to one side.
In terms of developing a story – this edit is all about looking for the skeleton, the story’s structure and strengthening it. The strongest stories, whatever their format, will be built around a character who wants something, but who can’t get it because of the obstacles in the way. That’s the skeleton. What we love to read, watch or hear is how that’s fleshed out by the way the character overcomes those obstacles and what they learn along the way.
Give a character a goal, add some obstacles, like someone with an opposing goal, and you create… all ball sports! And great movies, TV box sets, novels, stage shows, each with their own set of rules – which of course, your wonderful idea will not quite fit into without some gentle adjustments… And you’re back to square one. Only you’re not. Because you have a great idea that, rather than being discarded, needs some imaginative, playful development. So, start playing again:
If this sort of playfulness seems alien, give yourself permission to give it a go and learn how to be more creative. It gets easier with practice and your creative thought processes will begin to blossom. Knowing how to improve creative thinking makes working in a team easier, especially if all of you have this sense of playfulness and can bounce ideas off each other with ‘and then, and then, and then’. I can’t guarantee that your work will immediately become your industry’s equivalent of an OSCAR winner, but you’ll have had a jolly lovely time being kind to yourself and empowered to do it all again.
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Jayne Kirkham is a writer and part of the Hoxby community.